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Python做一個骰子模擬器和石頭剪刀布游戲

猿友 2021-04-06 11:12:23 瀏覽數(shù) (3192)
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我們通過 Python 的第三方庫可以完成很多操作,下面為大家介紹如何用 Python 制作一個骰子模擬器和石頭剪刀布游戲。

一、骰子模擬器

目標(biāo):做出一個可以擲骰子游戲的程序。

tips:在用戶詢問時,用 random 模塊去生成 1 到 6 間的數(shù)字。

python擲骰子

二、石頭剪刀布游戲

目標(biāo):做出一個命令行游戲,玩家可以在石頭、剪刀和布之間選擇,和計算機進行對決。如果玩家獲勝,得分會添加,游戲結(jié)束后最終分數(shù)展示給玩家。

tops:收到玩家選擇,和計算機選擇比較。計算機的選擇是在列表隨機選中。如果玩家獲勝會增加一分。

import random
choices = ["Rock", "Paper", "Scissors"]
computer = random.choice(choices)
player = False
cpu_score = 0
player_score = 0
while True:
    player = input("Rock, Paper or  Scissors?").capitalize()
    # 判斷游戲者和電腦的選擇
    if player == computer:
        print("Tie!")
    elif player == "Rock":
        if computer == "Paper":
            print("You lose!", computer, "covers", player)
            cpu_score+=1
        else:
            print("You win!", player, "smashes", computer)
            player_score+=1
    elif player == "Paper":
        if computer == "Scissors":
            print("You lose!", computer, "cut", player)
            cpu_score+=1
        else:
            print("You win!", player, "covers", computer)
            player_score+=1
    elif player == "Scissors":
        if computer == "Rock":
            print("You lose...", computer, "smashes", player)
            cpu_score+=1
        else:
            print("You win!", player, "cut", computer)
            player_score+=1
    elif player=='E':
        print("Final Scores:")
        print(f"CPU:{cpu_score}")
        print(f"Plaer:{player_score}")
        break
    else:
        print("That's not a valid play. Check your spelling!")
    computer = random.choice(choices)

以上就是小編為您帶來的關(guān)于 Python做一個骰子模擬器和石頭剪刀布游戲 的全部內(nèi)容。


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